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TechnoGallery

Explore digital art tools. Paint original images and display them in an art gallery using Google Drawings and Slides.

$49.00 / year

Choose License Type: Contact us for district and school pricing.

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To learn more about TechnoKids Computer Curriculum please contact us.

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Description

Engaging Digital Art Adventures for Elementary Students

Discover the joy of digital art while honing essential computing skills with TechnoGallery. This course transforms the creative process into a playful exploration for students. Using Google Drawings, they delve into guided activities that unlock the potential of digital art tools. The result? A series of unique artworks that convey emotions, tell stories, send messages, and express ideas. The visual arts activities foster fine motor, keyboarding, and basic digital literacy.

Embrace the Fun of Artistic Exploration

Embark on a journey to create an animated art gallery with Google Drawings. The excitement kicks off with an exploration of line and shape tools, allowing students to master the creation and formatting of objects. With newfound skills, they channel their creativity into crafting cartoon faces and characters. Next, students transform text into visually stunning images through style and color formatting. The final project involves experimenting with recoloring and cropping options to produce breathtaking images. Upon completion, each masterpiece is placed into digital picture frames using Google Slides. Students showcase their artwork and explain artistic choices during a digital art exhibit.

Encourage Bold Creativity

Empower learners with enjoyable and creative computer lessons. Activities urge them to unleash their inner artists. Students draw and format objects. They learn how to instantly undo an action, revert an object to its original state, replace an image, or adjust a design. This encourages risk-taking in the creative process.

Teacher-Friendly Step-by-Step Lessons

For busy educators, TechnoGallery offers a comprehensive solution. The Teacher Guide provides detailed instructions accompanied by screenshots, ensuring seamless lesson delivery. Additional downloadable resources, including self-reflection tools, rubrics, and sample artwork, further support the learning journey.

Seamless Integration of Technology and Visual Arts

Combine learning objectives from various subjects in one captivating project. This course weaves together computer fundamentals, graphic design, and creative arts. It offers students the chance to experiment with digital drawing tools while fostering a love for technology and visual expression.

 

Additional information

Ages

6, 7, 8, 9, 10

Grades

grade 1, grade 2, grade 3, grade 4, grade 5

Program

Drawings, Slides

Tech Integration

visual arts

Tech Skill

computer fundamentals, graphics, presentation, word processing

Starter License Includes

online teacher guide, online student workbook, get started, printable assessment tools, sample files, extension activities, certificates, parent letters

License

Starter, Class, Classrooms

Class License Includes

online teacher guide, getting started tips, course calendar, online student workbook, online assignments, printable assessment tools, online quizzes, student reporting, sample files, extension activities, certificates, parent letters

Classroom License Includes

online teacher guide, getting started tips, course calendar, class management tools, online student workbook, online assignments, printable assessment tools, online quizzes, student reporting, sample files, extension activities, certificates, parent letters

Product Type

Course

Assignment 1 Become an Art Critic

Examine a sample animated art gallery to spark creativity.

Assignment 2 Discover Lines

Gain fine motor skills. Experiment with drawing straight, curvy, and jagged lines.

Assignment 3 Design a Pattern using Lines

Study patterns in common objects. Repeat stylized lines to draw unique artwork.

Assignment 4 Express Yourself as a Cartoon

Create an original character that reveals emotion using lines.

Assignment 5 Explore Shapes

Experiment with drawing and formatting shapes. Customize color and object order.

Assignment 6 Construct Animals using Shapes

Combine shapes to build cartoon animals such as a cat, tiger, or bear.

Assignment 7 Tell a Story

Paint a picture that illustrates a story using shapes and lines.

Assignment 8 Have Fun with Text

Experiment with text and word art. Format font, size, style, color, and alignment.

Assignment 9 Make a Picture from Text

Communicate a message by transforming text into artwork using WordArt.

Assignment 10 Try Recolor and Crop Options

Take risks. Explore recolor and cropping options to format an image.

Assignment 11 Create Colorful Artwork

Convey a personal interest by duplicating images to produce a repetitive design.

Assignment 12 Save Pictures to use in Art Gallery

Convert artwork made in Google Drawings to picture files.

Assignment 13 Exhibit Artwork in a Gallery

Frame pictures to showcase artwork in an animated art gallery. Apply transitions between slides.

Assignment 14 Host a Digital Art Show

Exhibit artwork displayed in a slideshow. Explain artistic choices to an audience.

Optional Visual Art Activities for Elementary Students:

  • Edit Points: Adjust points in a Google Drawing,
  • Trace a Photo: Trace outline of an object using drawing tools.
  • Print as a Handout: Reduce a presentation to 1 printed page.

Digital Art Curriculum: Lessons for Google Drawings and Slides

Integrate digital drawing into visual arts curriculum. The activities in TechnoGallery gradually introduce paint techniques. Primary and elementary students explore the creative process for making artwork using technology.
  • Experiment with digital drawing tools
  • Create digital art that expresses an idea
  • Make creative decisions to solve problems
  • Explore elements and principles of design
  • Reflect to explain artistic choices
  • Format lines, shapes, text, and images
  • Exhibit artwork in an animated gallery
  • Apply a slide background
  • Add transitions between slides to add interest
  • Locate commands on the toolbar and menu bar

TechnoGallery | Digital Art

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Explore digital art tools. Paint original images and display them in an art gallery using Google Drawings and Slides.

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FAQ

Have questions? We’re here to help.

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How long does it take to teach a course?

Every course includes a schedule. It lists the time recommended for each assignment. Typically, it takes between 30-60 minutes to complete an assignment depending on the grade level. Based on this time frame, a typical course takes between 360-600 minutes to complete. This is about 6-8 weeks if your students have computer class twice a week. However, if your students have computer class every day, a course can be completed in about 2-3 weeks.

How do I decide which assignments to teach?

You may not have the time to teach an entire TechnoKids course. The good news is that TechnoKids offers flexibility. Many courses can be shortened by omitting assignments or lengthened by including skill reviews and extension activities. You can easily adapt the course to suit your schedule. Refer to the Ideas for Implementation section in the teacher guide for suggestions.

Does the course integrate into other subjects?

TechnoKids courses are inter-disciplinary. This means the lesson plans blend computing skills with general content areas such as language arts, geography, or business studies. If you do not have a dedicated digital literacy class, refer to the Technology Integration Suggestions section in each teacher guide for ideas on how you can include the course in other subject areas.

Is the course a subscription?

Yes. When you purchase a course, you have access to the instructional materials for 12 months. After that time, should you want to continue, you will need to renew the subscription.

Is the course online?

Yes. You must sign into TechnoHub to access the course content from your bookshelf. The teacher guide and student workbook for a course are available online only. However, resources such as assessment tools, handouts, course slides, templates, and samples are downloadable.