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    restaurant place setting and graph
    professional letter samples to persuade investors
    restaurant floor plan and restaurant logo
    spreadsheet earnings tables and graphs
    restaurant advertisement and customer satisfaction survey

    folder Download Sample

    Intermediate

    TechnoRestaurateur

    Launch a business venture. Propose a unique restaurant concept with entrepreneurship lessons. Build financial literacy.

    Rated 4.90 out of 5 based on 10 customer ratings
    (10 Reviews)

    $49.00 USD / year

    Choose License Type: Contact us for district and school pricing.
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    To learn more about TechnoKids Computer Curriculum please contact us.

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    • Reviews (10)

    Description

    Entrepreneurship Lesson Plans For Grades 6-12

    Embark on a journey to establish a successful restaurant venture with entrepreneurship lesson plans. In TechnoRestaurateur, middle and high school students apply critical and creative thinking to develop a distinctive business concept. They kick off the project by conducting a survey of their peers to explore food preferences. They interpret the results to make decisions about their restaurant. Following this, they design an eye-catching company logo and compose a persuasive professional letter to secure seed money from potential investors. With the funding secured, students draft a practical and appealing floor plan. Once the fictional restaurant is operational, students graph and analyze financial earnings. They promote the business through a newsletter, presenting it as a franchise opportunity to potential investors.

    Seamless Technology Integration

    Create a blended learning environment for students aged 11-18. Teach essential computer, curriculum, and life skills such as problem-solving, communication, creative thinking, and self-directed learning. Students survey, plan, propose, design, and analyze earnings of a new restaurant business. They develop word processing, spreadsheet, graphic design, presentation, and data management skills in a meaningful scenario. Teach the course as part of a math problem solving or graphing unit, a computer class, or integrated technology unit.

    Real-World Computer Skills Course

    Engage students with project-based instruction that immerses them in an authentic entrepreneurial challenge. In this simulation, students play the role of an entrepreneur launching a new restaurant. The hands-on challenges not only pique student interest but also empower them with integrated digital literacy competencies.

    Student-Centered and Teacher-Friendly Resources

    Access a wealth of resources, including a Teacher Guide with entrepreneurship lesson plans, strategies for integration, summary of skills, checklists, and marking sheets. Step-by-step instructions foster independence and accommodate differentiated learning. Sample files for each project serve as inspiration for student creativity. Course includes versions for both Google and Microsoft.

    Optional Fun Challenges

    Extend the learning experience with optional activities that accommodate diverse learners, interests, and time frames. Dive into advanced spreadsheet functions, create animated advertisements, and construct opinion surveys for added engagement.

    Additional information

    Ages

    11, 12, 13, 14, 15, 16, 17, 18

    Grades

    grade 6, grade 7, grade 8, grade 9, grade 10, grade 11, grade 12

    Program

    Excel, Forms, Sheets, Docs, Drawings, Slides, PowerPoint, Word

    Tech Integration

    business studies, language arts, math, visual arts

    Tech Skill

    graphics, publishing, spreadsheet, word processing

    License

    Starter, Class, Classrooms, School

    Starter License Includes

    online teacher guide, online student workbook, get started, printable assessment tools, sample files, extension activities, certificates, parent letters

    Class License Includes

    online teacher guide, getting started tips, course calendar, online student workbook, online assignments, printable assessment tools, online quizzes, student reporting, sample files, extension activities, certificates, parent letters, templates

    Classroom License Includes

    online teacher guide, getting started tips, course calendar, class management tools, online student workbook, online assignments, printable assessment tools, online quizzes, student reporting, sample files, extension activities, certificates, parent letters, templates

    Product Type

    Course

    Assignment 1 Become a Restaurateur

    Consider how technology can help launch a restaurant venture.

    Assignment 2 Learn Basic Spreadsheet Skills

    Explore spreadsheets to understand terminology and acquire basic skills.

    Assignment 3 Conduct a Survey of Food Preferences

    Investigate cuisine favorites by administering a survey to respondents.

    Assignment 4 Record Survey Results in a Spreadsheet

    Arrange survey results in a worksheet. Format the data to make it easy to read.

    Assignment 5 Graph Survey Results as a Pie Chart

    Convert survey results into a pie chart. Customize the legend, labels, and chart style.

    Assignment 6 Develop Idea from Survey Results

    Interpret the meaning of the survey findings to develop a business concept based on evidence.

    Assignment 7 Create a Company Logo

    Draw a logo that symbolizes the company. Combine shapes to illustrate an original image.

    Assignment 8 Write a Professional Letter

    Request seed money for the restaurant. Convince investors that the concept will succeed.

    Assignment 9 Draft a Floor Plan

    Sketch a floor plan for the restaurant that meets the needs of staff and patrons.

    Assignment 10 Calculate Monthly Restaurant Earnings

    Total monthly profits. Analyze earnings to devise a business strategy.

    Assignment 11 Calculate Quarterly Restaurant Earnings

    Measure the financial health of the business. Calculate quarterly and average earnings.

    Assignment 12 Graph Quarterly Earnings as a Line Chart

    Plot quarterly earnings using a line graph. Predict future profits using a trend line.

    Assignment 13 Design a Business Newsletter

    Advertise the restaurant as an investment opportunity. Inform entrepreneurs about the benefits.

    Optional Entrepreneurship Lesson Plans for Middle School Students

    • Use Functions to Analyze Earnings: Use SUM, AVERAGE, MIN, MAX, and COUNT functions.
    • Advertise a Deal: Inform customers using an animated bulletin board.
    • Use Google Forms or Excel Survey to Rate Opinion: Measure customer satisfaction with a rating scale grid.

    Use Entrepreneurship Lesson Plans to Launch a Successful Restaurant Venture

    TechnoRestaurateur offers a unique way to introduce students to entrepreneurship skills. Students learn spreadsheet, word processing, graphic, presentation, and data management skills. They use Google Sheets or Excel to analyze data, Google Docs or Word to persuade others to invest, and Google Drawings or PowerPoint to create a logo and floor plan. Optional entrepreneurship activities include using Google Slides or PowerPoint to design an advertisement and Google Forms or Excel Survey to measure customer satisfaction.
    • Problem-solve to make logical decisions
    • Collect data using a survey
    • Organize, calculate, and graph data
    • Analyze financial earnings using formulas
    • Develop a plan based on the evidence
    • Format text, adjust page setup, and arrange images
    • Write a persuasive letter and newsletter
    • Draw and format shapes, lines, and text boxes
    • Create a company logo using drawing tools
    • Draft a well-organized floor plan

    Entrepreneurship Lesson Plans

    Download

    Launch a business venture. Propose a unique restaurant concept with entrepreneurship lessons. Build financial literacy.

    10 reviews for TechnoRestaurateur

    1. Rated 5 out of 5

      technokids.com – November 2, 2023

      I use this project with the seventh grade. They absolutely enjoy it.
      Immaculate Conception Catholic School,Dardenne Prairie
      August 28,2017
    2. Rated 5 out of 5

      technokids.com – November 2, 2023

      Super, it helped me so much. Thanks! Thanks! Thanks!
      IMAS,Kajang
      March 14,2017
    3. Rated 4 out of 5

      technokids.com – November 2, 2023

      TechnoKids products are well designed to guide students in the acquisition of knowledge and skills in an engaging, practical way. This package was popular with my class.
      Brisbane Christian College,Brisbane
      October 01,2016
    4. Rated 5 out of 5

      technokids.com – November 2, 2023

      This project was a huge hit with my junior highers. Since my class is once a week I was able to make this project stretch over 8 weeks. All of the instructions were clear and understandable for kids. I was able to successfully introduce all of the Google applications during this one project. Thanks.
      Southwestern Christian School,Yuma
      July 05,2016
    5. Rated 5 out of 5

      technokids.com – November 2, 2023

      TechnoRestaurateur is awesome! The assignments intertwine so many of the Google Apps and are relevant. The students are exposed to the functionality of several Google Apps. The assignments build upon one another and the students are guided to complete up to 6 different projects.
      West Middle School,Tullahoma
      April 07,2016
    6. Rated 5 out of 5

      technokids.com – November 2, 2023

      These are simply the best. I enjoy that they are project based and provide real world skills. GREAT JOB!
      Nashwauk-Keewatin Public Schools,Salt Lake City
      January 26,2016
    7. Rated 5 out of 5

      technokids.com – November 2, 2023

      I love using the TechnoKids projects!
      West Alexander Middle School,Taylorsville
      January 14,2016
    8. Rated 5 out of 5

      technokids.com – November 2, 2023

      What I like best about this project is that it provides practical applications for real world experiences. Students learn how to communicate professionally. They learn how to collect and interpret data, and how to apply that knowledge. The variety of programs used to create the final project make for a rich learning opportunity.
      Tonganoxie Middle School,Tonganoxie
      May 14,2014
    9. Rated 5 out of 5

      technokids.com – November 2, 2023

      By the way, just wanted to let you know that my students are thoroughly enjoying your curriculum. I have 8th graders right now and they are having a lot of fun with it. Thanks so much!!!
      James E. Bazzell Middle School,Scottsville
      January 16,2015
    10. Rated 5 out of 5

      technokids.com – November 2, 2023

      Thank you for the fantastic curriculum!
      Parlin School,Everett
      December 09,2014
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    FAQ

    Have questions? We’re here to help.

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    How long does it take to teach a course?

    Every course includes a schedule. It lists the time recommended for each assignment. Typically, it takes between 30-60 minutes to complete an assignment depending on the grade level. Based on this time frame, a typical course takes between 360-600 minutes to complete. This is about 6-8 weeks if your students have computer class twice a week. However, if your students have computer class every day, a course can be completed in about 2-3 weeks.

    How do I decide which assignments to teach?

    You may not have the time to teach an entire TechnoKids course. The good news is that TechnoKids offers flexibility. Many courses can be shortened by omitting assignments or lengthened by including skill reviews and extension activities. You can easily adapt the course to suit your schedule. Refer to the Ideas for Implementation section in the teacher guide for suggestions.

    Does the course integrate into other subjects?

    TechnoKids courses are inter-disciplinary. This means the lesson plans blend computing skills with general content areas such as language arts, geography, or business studies. If you do not have a dedicated digital literacy class, refer to the Technology Integration Suggestions section in each teacher guide for ideas on how you can include the course in other subject areas.

    Is the course a subscription?

    Yes. When you purchase a course, you have access to the instructional materials for 12 months. After that time, should you want to continue, you will need to renew the subscription.

    Is the course online?

    Yes. You must sign into TechnoHub to access the course content from your bookshelf. The teacher guide and student workbook for a course are available online only. However, resources such as assessment tools, handouts, course slides, templates, and samples are downloadable.

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