Junior

TechnoRace

Develop an original game using Scratch. In the race, a player collects treasure to complete a mission before time is up.

$69.00 USD / year

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To learn more about TechnoKids Computer Curriculum please contact us.

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Description

Scratch Coding for Kids

Teach the basics of programming through hands-on activities, with a focus on Scratch coding for kids. In TechnoRace, students become game developers. They build an imaginary world using Scratch coding blocks. This online rescue mission challenges players to race against time and collect points. Loops, conditionals, variables, and operators combine to produce original game play. Upon completion, gaming fans test the story action. Optional coding activities include: customize an animation, create flashing backdrops, or increase difficulty level. Spark an interest in coding with game design for kids.

Fun STEM Course for Kids Ages 8-11

Students develop an original game using Scratch lessons. They explore multiple ways to control game play and build scripts that direct the player’s movements, adjust the difficulty level, keep score, set a timer, and much more! This project is an engaging way to teach Scratch programming concepts.

Differentiate Instruction

TechnoRace provides enrichment opportunities to students with varying programming experience. Each Session ends with coding challenges. As well, numerous extension activities enhance the game. For example, students can import a sprite or sound from an external source, have the player jump to hyper speed, or paint new costumes.

Game Design for Kids

Assignments guide students in grades 3-6 through the game development process. Instead of copying code, students discover the function of coding blocks. As well, partial scripts promote creativity.

Programming Curriculum Unit for Kids

TechnoRace includes a digital Teacher Guide with easy to follow instructions. Example Scratch files are included. Assessment tools include a rubric, marking sheet, peer review, quizzes, coding journal, and a skill checklist.

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FAQ

Have questions? We’re here to help.

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How long does it take to teach a course?

Every course includes a schedule. It lists the time recommended for each assignment. Typically, it takes between 30-60 minutes to complete an assignment depending on the grade level. Based on this time frame, a typical course takes between 360-600 minutes to complete. This is about 6-8 weeks if your students have computer class twice a week. However, if your students have computer class every day, a course can be completed in about 2-3 weeks.

How do I decide which assignments to teach?

You may not have the time to teach an entire TechnoKids course. The good news is that TechnoKids offers flexibility. Many courses can be shortened by omitting assignments or lengthened by including skill reviews and extension activities. You can easily adapt the course to suit your schedule. Refer to the Ideas for Implementation section in the teacher guide for suggestions.

Does the course integrate into other subjects?

TechnoKids courses are inter-disciplinary. This means the lesson plans blend computing skills with general content areas such as language arts, geography, or business studies. If you do not have a dedicated digital literacy class, refer to the Technology Integration Suggestions section in each teacher guide for ideas on how you can include the course in other subject areas.

Is the course a subscription?

Yes. When you purchase a course, you have access to the instructional materials for 12 months. After that time, should you want to continue, you will need to renew the subscription.

Is the course online?

Yes. You must sign into TechnoHub to access the course content from your bookshelf. The teacher guide and student workbook for a course are available online only. However, resources such as assessment tools, handouts, course slides, templates, and samples are downloadable.