Intermediate Topseller

TechnoBot AI

Program a drone delivery system, robot pick-up service, and self-driving bus to solve real world problems using AI.

$69.00 / year

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Description

Artificial Intelligence Lessons for Beginners

Foster an interest in emerging technologies with fun artificial intelligence lessons for kids! In the TechnoBot AI course, students become AI specialists. They apply a design thinking model to imagine creative solutions to real-world problems. Using hands-on programming with Scratch, they bring prototypes of their inventions to life. These include a drone delivery system, robot pickup service, and self-driving tour. Afterwards, they present one of their AI prototypes as an investment opportunity to an audience of their peers. Throughout the project, they reflect upon the possibilities and limitations of AI technologies.

Innovative AI Course for Ages 13-18

Middle school and high school students in Grades 8-12 explore real-world applications of AI technologies. Each task progresses in complexity to gradually build coding skills and develop an understanding of artificial intelligence in daily life.

Project-Based Learning

TechnoBot AI provides hands-on learning. The course offers open-ended tasks to engage learners. Students can pursue their individual interests as they tackle problems that AI can solve. Teachers can integrate the activities into computer science, language arts, math, and other areas of the curriculum.

Design Thinking for Kids

For each scenario students flow in and out of the five phases of design thinking. They emphasize with users, define how AI can improve lives, ideate products or services that AI can transform, build a prototype, and test code to refine the program.

Explore STEM Careers

Throughout the artificial intelligence lessons, students engage in tasks that actively explore STEM professions, sparking curiosity in programming and computer science. Teaching artificial intelligence in this way inspires students to consider potential careers in computer science and equips them with valuable skills for the future.

Additional information

Ages

13, 14, 15, 16, 17, 18

Grades

grade 8, grade 9, grade 10, grade 11, grade 12

Program

Slides, PowerPoint, Scratch

Tech Integration

computer science, science

Tech Skill

artificial intelligence, coding, presentation

License

Starter, Class, Classrooms

Starter License Includes

online teacher guide, online student workbook, get started, course slides, printable assessment tools, sample files, extension activities, certificates, parent letters

Class License Includes

online teacher guide, getting started tips, course calendar, online student workbook, online assignments, printable assessment tools, online quizzes, student reporting, sample files, extension activities, certificates, parent letters

Classroom License Includes

online teacher guide, getting started tips, course calendar, class management tools, online student workbook, online assignments, printable assessment tools, online quizzes, student reporting, sample files, extension activities, certificates, parent letters

Product Type

Course

The TechnoBot AI course has 24 assignments divided into six sessions.

Session 1: Introduction to AI

Students become artificial intelligence specialists. This role requires them to solve problems using AI and Scratch. The fun begins with an exploration of AI in daily lives. Next, they register for a Scratch account and discover how to use coding blocks to create a simple animation. They will apply this knowledge in upcoming sessions to program a drone delivery system, robot pickup service, and self-driving tour.

Session 2: Flying Machines at School

Students develop a prototype of a drone delivery system that uses AI. It must solve a common problem at school. Using Scratch, students build a simple program that flies a sprite-drone to collect items and then return to its original start point. They will refine the code to adjust to new delivery locations and object movement. How can students improve the lives of teachers?

Session 3: Robot Pickup Service

Students invent a robot pickup service that kids can use to quickly get items from a smart locker. The locker could store food, books, or gym equipment. The process will be contactless. A user will receive a secret code to unlock a specific box. If the wrong code is entered, an error message will display. Students will use Scratch to build a model of their AI prototype. How can they improve the lives of kids?

Session 4: Self-Driving Tour

Students become computer vision specialists. They design a self-driving tour. It must meet the needs of both business owners and tourists. Using Scratch, students will build a program that drives an autonomous vehicle along a route from one exhibit to another. At each stop, a robot will share interesting facts. The tour could take place at a zoo, theme park, or city center.

Session 5: Obstacle Detection

Students improve the safety of their self-driving tour. They program their autonomous vehicle to avoid obstacles along the route. Afterwards, both business owners and tourists test the design to provide feedback. Once it is ready, students invite others to take a robot guided tour and provide a customer review. How does the invention enhance the lives of others?

Session 6: Investment Opportunity

Students create a presentation for potential investors. They are seeking funding for one of their AI prototypes. It could be their drone delivery system, robot pickup service, or self-driving tour. Getting straight to the point they will explain their product. Using very few words and lots of visuals they will summarize how the technology works and why it improves the lives of users. Who will invest in their invention?

Optional Artificial Intelligence and Scratch Lessons

  • Be a Responsible Digital Citizen: Explore online community guidelines for Scratchers.
  • Learn About Drones and AI: View videos. Answer questions about AI.
  • Upload a Sprite: Find out about copyright. Then search for online images to use in projects.
  • The Road to Driverless Vehicles: Consider AI issues such as stakeholder viewpoints and safety.
  • Organize Code Area: Arrange scripts logically. Add helpful comments.
  • Print Handouts: Share presentation notes.

Artificial Intelligence Lessons for Kids in Grades 8-12

In TechnoBot AI, students are presented with real-world applications of AI technologies including a drone delivery system, robot pick up service, and autonomous shuttle bus. For each technology, they determine a legitimate problem that AI can solve for a specific user. Each scenario progresses in complexity. They are guided through a step-by-step model of design thinking for kids. This allows students to gain an understanding of AI, as well as build their coding skills gradually.
  • Participate in an online community as digital citizens
  • Develop a plan that solves real-world problems using AI
  • Apply research strategies to find images to act as sprite-bots
  • Program a drone, robot pick-up service, and self-driving bus
  • Test a program and debug the code
  • Build code that uses loops, variables, and operators
  • Seek feedback to refine a solution that meets user needs
  • Document programs to make them easier to follow
  • Demonstrate an AI prototype in a coding presentation
  • Reflect on artificial intelligence in daily life

TechnoBot AI | Artificial Intelligence Lessons

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Program a drone delivery system, robot pick-up service, and self-driving bus to solve real world problems using AI.

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FAQ

Have questions? We’re here to help.

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How long does it take to teach a course?

Every course includes a schedule. It lists the time recommended for each assignment. Typically, it takes between 30-60 minutes to complete an assignment depending on the grade level. Based on this time frame, a typical course takes between 360-600 minutes to complete. This is about 6-8 weeks if your students have computer class twice a week. However, if your students have computer class every day, a course can be completed in about 2-3 weeks.

How do I decide which assignments to teach?

You may not have the time to teach an entire TechnoKids course. The good news is that TechnoKids offers flexibility. Many courses can be shortened by omitting assignments or lengthened by including skill reviews and extension activities. You can easily adapt the course to suit your schedule. Refer to the Ideas for Implementation section in the teacher guide for suggestions.

Does the course integrate into other subjects?

TechnoKids courses are inter-disciplinary. This means the lesson plans blend computing skills with general content areas such as language arts, geography, or business studies. If you do not have a dedicated digital literacy class, refer to the Technology Integration Suggestions section in each teacher guide for ideas on how you can include the course in other subject areas.

Is the course a subscription?

Yes. When you purchase a course, you have access to the instructional materials for 12 months. After that time, should you want to continue, you will need to renew the subscription.

Is the course online?

Yes. You must sign into TechnoHub to access the course content from your bookshelf. The teacher guide and student workbook for a course are available online only. However, resources such as assessment tools, handouts, course slides, templates, and samples are downloadable.